Aarakocra

Secluded Hermits
Aarakocra tend to maintain a safe distance between themselves and other communities, and those who venture out of their home roosting places usually only do so out of dire need or extraordinary circumstance. They tend to be highly religious, and form shrines to multiple gods, contemplating the teachings of each.

Subrace
The Aarakocra of Nyr come in two predominant varieties: Falcon and Shrike. Falcon aarakocra are skilled fliers and roost in isolated, high-elevation places. Because of this isolation, they are often not aware of the social conventions of urabnite folk. The Shrike aarakocra are predominantly found in the Shrikelands, an expansive forest wreathed in enchanting magical twilight. Shrikes posses wicked beaks and due to their time spent in their twilight homeland, they are naturally gifted at resisting compulsion.

Features
Ability Score Increase. An ability score of your choice increases by 2.

• Age. Aarakocra reach maturity by age 3. Compared to humans, aarakocra don’t usually live longer than 30 years.

• Size. Aarakocra are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium.

• Speed. Your base walking speed is 25 feet.

• Languages. You can speak, read, and write Common and Aarakocra.

Falcon Aarakocra
Ability score increase. An ability score of your choice increases by 1.
 * Flight. You have a flying speed of 30 feet. To use this speed, you can’t be wearing medium or heavy armor.
 * Talons. Your talons are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Shrike Aarakocra
Ability score increase. An ability score of your choice increases by 1.


 * Cunning Ways. You gain proficiency in the Deception and Intimidation skills.
 * Unshakeable. You have advantage on saving throws made against being charmed or frightened.
 * Rending Beak. Your beak is natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d8 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.