The Shining One

Description
De facto ruler of the Golden City of the gods, The Shining One is a blazing emblem of civilization and order. The luminous aura that surrounds the god is so blinding that even other gods have no choice but to bow their heads to The Shining One. The Shining One is always rallying the other gods to fight against the forces of evil and chaos in order to preserve the divine mandate of order in Nyr.

The following of The Shining One is one of the most dominant religious orders in Nyr, and they continue to spread their influence through holy crusade and colonization. Many folken who prefer to live under the protection of strict laws regard The Shining One as a savior and seek to spread his light to those who have not been touched by it. However, those who live less orderly lifestyles see The Shining One as a choking threat to their way of life.

Worshipers
The Shining One likes it when you: The Shining One does not like it when you: The Shining One is typically worshiped by knights, crusaders, leaders, ministers, and those with a penchant for righteousness.
 * Have honorable conduct
 * Strive to spread justice and order
 * Destroy evil and chaotic creatures
 * Show mercy to the wicked
 * Break laws, oaths, or promises
 * Behave cowardly

Blessings
Minor Favor: Goldtouched - As long as you are awake and conscious, you may choose to emit an aura of 30 feet of bright light.

Major Favor: Purge the Darkness - Your shining aura now banishes magical darkness as if it were light cast by the Daylight spell. Fiends and undead have disadvantage on attack rolls while inside the light cast by your aura.

Divine Boon: Blinding Radiance - As an action, you channel The Shining One's radiance, unleashing a blinding nova of light. Each creature you choose within the light cast by your aura must succeed on a Constitution saving throw with DC 15 or be blinded for one minute. Those affected may repeat this saving throw at the end of their turn. You may invoke this blessing once per day without losing piety.