Centaur

Equine Stature
Centaurs have the upper bodies, down to the waist, of muscular humans, displaying all the human variety of skin tones and features. Their ears are slightly pointed, but their faces are wider and squarer than those of elves. Below the waist, they have the bodies of small horses, with a similar range of coloration- from various shades of chestnut or bay to dappled or even zebra-like striped patterns. Most centaurs style their hair and their tails in a similar way.

Proud Tribes
Centaurs are a strong and proud race. Although they typically strive to find peace and balance with nature, they can act with violence when the need arose. Despite this desire for balance, centaurs have to eat a lot to fuel their large bodies and are known to overindulge, especially with wine and ale. Although some are solitary, centaurs generally live in tribal societies called Conclaves. Those that felt a sense of wanderlust to explore the world made excellent companions, and occasionally would offer a ride to allies. The suggestion that they be used as a pack animal however was met with derision.

Centaur Features

 * Ability Score Increase. An ability score of your choice increases by 2, and another increases by 1.


 * Age. Centaurs mature and age at about the same rate as humans.


 * Size. Centaurs stand between 6 and 7 feet tall, with their equine bodies reaching about 4 feet at the withers. Your size is Medium.


 * Speed. Your base walking speed is 40 feet.


 * Fey. Your creature type is fey, rather than humanoid.


 * Charge. If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.


 * Hooves. Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to ld4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.


 * Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.


 * Survivor. You have proficiency in one of the following skills: Animal Handling, Medicine, Nature, or Survival.


 * Languages. You can speak, read, and write Common and Sylvan.